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Complete Projects

Projects that I have fully completed (V1.0 or later)

Short atmospheric horror game based in a remote laundromat. Explore a small and detailed 3D space while attempting to survive the night.

Focus areas: 3D environments, immersive audio, lighting

Atmospheric puzzle game where light has become the enemy. Survive through over 20 hand crafted levels and reach the end of a branching story. Deal with increasingly complex threats and discover the story of this facility.

Focus areas: story, level design, atmosphere

Procedural generation 2D platformer with calming music. Attempt to reach higher scores with every run and make use of branching paths to find the best way forward. Upgrades and items help you reach your full potential.

Focus areas: progression, 2D physics, procedural generation

Lead a team of 3 bots using a wide variety of tactics to gain superiority. Complete missions and improve your team by specializing members using unique stats and perks. Buy upgrades that can offer powerful improvements.

Focus areas: AI, 3D models, mission generation, inventory systems, unit stats

Run across rooftops and hit targets while rushing towards the end goal. Challenge yourself across more than 8 hand crafted levels to get the best times. This was my first ever completed Unity game.

Focus areas: FPS Animation, hand-made levels, score tracking

Explore a series of abandoned buildings within the Blackroot Forest. Encounter paranormal activity and hope you survive the night. Don't worry though, you can always leave whenever you want... right?

Focus areas: 3D models, audio, physics interactions

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UE5 Castle Environment

by baconation

3D environment of a castle surrounded by a dense forest and mountains

Get across a toxic bog of plague liquid as a clumsy child trying to make it home. Manage your stamina and balance to avoid falling over or getting hit by forceful exploding bubbles. This was the first game I fully completed and published in UE5.

Focus Areas: Blueprints, environments, level design

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